Los Angeles Rams at Las Vegas Raiders
Game Simulation · Simulation V2 · 10,000 coherent game paths
Game Simulation · Simulation V2 · how to read this page
Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.
This is a Game Simulation from a separate engine, not the Official Forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.
Game outcome · Simulation V2
Score distribution
Each team's score
| Team | Low (10th) | Median | High (90th) | Average |
|---|---|---|---|---|
| LAR | 13 | 26 | 38 | 25.76 |
| LV | 9 | 20 | 34 | 20.95 |
Quarters and halves
From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.
| Period | LAR median (80%) | LV median (80%) | Both teams (80%) | LAR wins it | LV wins it | Level |
|---|---|---|---|---|---|---|
| Q1 | 6 (0–13) | 3 (0–10) | 10 (3–18) | 46.9% | 35.5% | 17.6% |
| Q2 | 7 (0–14) | 7 (0–14) | 13 (6–23) | 50.7% | 36.2% | 13.1% |
| Q3 | 6 (0–13) | 3 (0–10) | 10 (3–17) | 46.5% | 34.8% | 18.7% |
| Q4 | 7 (0–14) | 6 (0–13) | 12 (3–21) | 49.1% | 35.1% | 15.8% |
| 1st half | 13 (3–23) | 10 (3–20) | 24 (13–36) | 56.6% | 37.0% | 6.4% |
| 2nd half | 13 (3–21) | 10 (2–20) | 22 (10–35) | 55.6% | 36.7% | 7.7% |
Team box · median (80% range)
| Stat | LAR | LV |
|---|---|---|
| Drives | 11 (9–13) | 11 (9–13) |
| Plays | 63 (51–76) | 62 (49–75) |
| Pass attempts | 33 (24–43) | 34 (25–44) |
| Completions | 23 (16–31) | 23 (16–30) |
| Passing yards | 219 (137–316) | 214 (129–313) |
| Passing TDs | 2 (0–3) | 1 (0–3) |
| Interceptions | 0 (0–2) | 1 (0–2) |
| Sacks taken | 2 (0–4) | 2 (0–4) |
| Rush attempts | 27 (18–36) | 24 (17–33) |
| Rushing yards | 128 (65–210) | 104 (49–184) |
| Rushing TDs | 1 (0–2) | 1 (0–2) |
| Field goals made | 2 (0–3) | 1 (0–3) |
Touchdowns per team
| Touchdowns | 0 | 1 | 2 | 3 | 4 | 5+ |
|---|---|---|---|---|---|---|
| LAR | 3.5% | 14.2% | 25.7% | 27.4% | 18.5% | 10.6% |
| LV | 8.1% | 22.8% | 30.4% | 22.9% | 11.1% | 4.7% |
Players · median (80% range)
Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.
LAR passing
| Player | Attempts | Completions | Yards | TDs (avg) | INTs (avg) |
|---|---|---|---|---|---|
| Matthew Stafford QB | 32 (23–41) | 22 (16–30) | 212 (130–307) | 1.7 | 0.6 |
LAR rushing
| Player | Carries | Yards | Rush TDs (avg) |
|---|---|---|---|
| Kyren Williams RB | 13 (8–19) | 59 (23–116) | 0.5 |
| Blake Corum RB | 7 (4–11) | 30 (8–73) | 0.3 |
| Matthew Stafford QB | 3 (1–6) | 12 (0–38) | 0.1 |
| Ronnie Rivers RB | 2 (0–4) | 5 (0–26) | 0.1 |
LAR receiving
| Player | Targets | Catches | Yards | Rec TDs (avg) |
|---|---|---|---|---|
| Puka Nacua WR | 11 (6–16) | 8 (4–12) | 72 (27–135) | 0.6 |
| Kyren Williams RB | 5 (3–9) | 4 (2–7) | 29 (5–72) | 0.3 |
| Tyler Higbee TE | 4 (2–7) | 3 (1–6) | 26 (3–68) | 0.2 |
| Colby Parkinson TE | 3 (1–6) | 2 (0–4) | 15 (0–51) | 0.2 |
| Konata Mumpfield WR | 3 (1–5) | 2 (0–4) | 12 (0–48) | 0.2 |
| Blake Corum RB | 2 (0–4) | 1 (0–3) | 6 (0–34) | 0.1 |
LV passing
| Player | Attempts | Completions | Yards | TDs (avg) | INTs (avg) |
|---|---|---|---|---|---|
| Kirk Cousins QB | 34 (25–44) | 23 (16–30) | 214 (129–313) | 1.4 | 0.9 |
LV rushing
| Player | Carries | Yards | Rush TDs (avg) |
|---|---|---|---|
| Ashton Jeanty RB | 13 (8–19) | 50 (17–105) | 0.5 |
| Mike Washington Jr. RB | 5 (2–8) | 20 (3–58) | 0.2 |
| Kirk Cousins QB | 3 (1–6) | 11 (0–38) | 0.1 |
| Dylan Laube RB | 1 (0–3) | 1 (0–16) | 0.0 |
LV receiving
| Player | Targets | Catches | Yards | Rec TDs (avg) |
|---|---|---|---|---|
| Brock Bowers TE | 7 (4–12) | 5 (2–8) | 44 (10–97) | 0.3 |
| Tre Tucker WR | 5 (2–8) | 3 (1–6) | 26 (2–70) | 0.2 |
| Michael Mayer TE | 4 (2–7) | 3 (1–6) | 23 (2–65) | 0.2 |
| Ashton Jeanty RB | 4 (2–8) | 3 (1–6) | 23 (2–64) | 0.2 |
| Jack Bech WR | 2 (1–5) | 2 (0–4) | 11 (0–44) | 0.1 |
| Jalen Nailor WR | 3 (1–5) | 2 (0–4) | 10 (0–44) | 0.1 |
Touchdown scorers
Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.
| Player | Team | Anytime TD | 2+ TDs | First TD of the game |
|---|---|---|---|---|
| Kyren Williams RB | LAR | 57.1% | 19.0% | 16.4% |
| Ashton Jeanty RB | LV | 49.9% | 14.3% | 13.0% |
| Puka Nacua WR | LAR | 47.2% | 12.0% | 12.1% |
| Blake Corum RB | LAR | 33.1% | 5.2% | 7.9% |
| Brock Bowers TE | LV | 27.6% | 4.0% | 6.0% |
| Tyler Higbee TE | LAR | 21.7% | 2.3% | 4.9% |
| Tre Tucker WR | LV | 19.0% | 1.8% | 3.7% |
| Mike Washington Jr. RB | LV | 18.2% | 1.6% | 4.0% |
| Colby Parkinson TE | LAR | 16.3% | 1.2% | 3.4% |
| Michael Mayer TE | LV | 16.2% | 1.3% | 3.4% |
| Konata Mumpfield WR | LAR | 14.6% | 1.0% | 3.1% |
| Jalen Nailor WR | LV | 11.7% | 0.6% | 2.4% |
| Ronnie Rivers RB | LAR | 10.9% | 0.5% | 2.4% |
| Jack Bech WR | LV | 10.1% | 0.4% | 2.3% |
| Cody White WR | LV | 8.7% | 0.2% | 1.9% |
| Davis Allen TE | LAR | 7.6% | 0.4% | 1.8% |
First touchdown by team: LAR 56.6% · LV 43.1% · no offensive touchdown 0.3%. Defensive and special-teams touchdowns are not credited to a player.
Representative simulated games
Real runs from this batch, picked by a fixed rule and replayed exactly. Each is one possible game, not the forecast.
Representative simulation — not the forecast median like: LAR 25 – 20 LV
By quarter: LAR 7 / 3 / 7 / 8 · LV 0 / 7 / 10 / 3
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (LAR–LV) |
|---|---|---|---|---|---|---|
| 1 | LAR | 60 | punt | 9 | 8 | 0–0 |
| 1 | LV | 93 | punt | 3 | 18 | 0–0 |
| 1 | LAR | 31 | td | 8 | 31 | 7–0 |
| 1 | LV | 48 | td | 10 | 48 | 7–7 |
| 2 | LAR | 77 | punt | 7 | 8 | 7–7 |
| 2 | LV | 72 | punt | 3 | -5 | 7–7 |
| 2 | LAR | 57 | punt | 5 | 6 | 7–7 |
| 2 | LV | 90 | punt | 7 | -6 | 7–7 |
| 2 | LAR | 45 | fg | 8 | 36 | 10–7 |
| 2 | LV | 65 | end half | 2 | 45 | 10–7 |
| 2 | LV | 71 | td | 8 | 71 | 10–14 |
| 3 | LAR | 49 | td | 8 | 49 | 17–14 |
| 3 | LV | 73 | fg | 9 | 51 | 17–17 |
| 3 | LAR | 65 | td | 11 | 65 | 25–17 |
| 4 | LV | 73 | punt | 3 | 18 | 25–17 |
| 4 | LAR | 77 | punt | 3 | 6 | 25–17 |
| 4 | LV | 83 | punt | 3 | 19 | 25–17 |
| 4 | LAR | 77 | punt | 7 | 15 | 25–17 |
| 4 | LV | 83 | fg | 10 | 51 | 25–20 |
Representative simulation — not the forecast high scoring: LAR 34 – 29 LV
By quarter: LAR 7 / 7 / 7 / 13 · LV 0 / 3 / 6 / 20
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (LAR–LV) |
|---|---|---|---|---|---|---|
| 1 | LAR | 65 | punt | 9 | 7 | 0–0 |
| 1 | LV | 99 | punt | 3 | 11 | 0–0 |
| 1 | LAR | 63 | td | 10 | 63 | 7–0 |
| 1 | LV | 65 | punt | 3 | 19 | 7–0 |
| 1 | LAR | 99 | punt | 3 | 0 | 7–0 |
| 2 | LV | 52 | turnover | 4 | 17 | 7–0 |
| 2 | LAR | 63 | punt | 6 | 40 | 7–0 |
| 2 | LV | 99 | fg | 7 | 71 | 7–3 |
| 2 | LAR | 75 | td | 15 | 75 | 14–3 |
| 2 | LV | 65 | fg | 9 | 55 | 14–6 |
| 3 | LAR | 70 | td | 4 | 70 | 21–6 |
| 3 | LV | 69 | fg | 13 | 38 | 21–9 |
| 3 | LAR | 65 | punt | 3 | 29 | 21–9 |
| 4 | LV | 99 | td | 2 | 99 | 21–15 |
| 4 | LAR | 65 | td | 7 | 65 | 28–15 |
| 4 | LV | 68 | td | 4 | 68 | 28–22 |
| 4 | LAR | 77 | punt | 3 | 21 | 28–22 |
| 4 | LV | 72 | td | 6 | 72 | 28–29 |
| 4 | LAR | 65 | td | 9 | 65 | 34–29 |
| 4 | LV | 69 | downs | 10 | 32 | 34–29 |
| 4 | LAR | 58 | end half | 2 | -1 | 34–29 |
Representative simulation — not the forecast low scoring: LAR 17 – 13 LV
By quarter: LAR 0 / 3 / 7 / 7 · LV 3 / 10 / 0 / 0
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (LAR–LV) |
|---|---|---|---|---|---|---|
| 1 | LV | 72 | fg | 8 | 71 | 0–3 |
| 1 | LAR | 76 | punt | 8 | 12 | 0–3 |
| 1 | LV | 78 | punt | 3 | 10 | 0–3 |
| 1 | LAR | 70 | fg | 12 | 68 | 3–3 |
| 2 | LV | 71 | td | 2 | 71 | 3–10 |
| 2 | LAR | 77 | punt | 5 | 11 | 3–10 |
| 2 | LV | 79 | punt | 6 | -1 | 3–10 |
| 2 | LAR | 56 | turnover | 9 | 0 | 3–10 |
| 2 | LV | 36 | fg | 12 | 20 | 3–13 |
| 2 | LAR | 74 | td | 11 | 74 | 10–13 |
| 3 | LV | 69 | punt | 3 | 4 | 10–13 |
| 3 | LAR | 79 | punt | 3 | 0 | 10–13 |
| 3 | LV | 64 | punt | 3 | 6 | 10–13 |
| 3 | LAR | 80 | punt | 6 | 39 | 10–13 |
| 3 | LV | 99 | punt | 3 | 14 | 10–13 |
| 4 | LAR | 56 | td | 10 | 56 | 17–13 |
| 4 | LV | 79 | downs | 9 | 24 | 17–13 |
| 4 | LAR | 45 | downs | 13 | 6 | 17–13 |
| 4 | LV | 61 | end half | 9 | 9 | 17–13 |
Technical detailsEngine version, run checks, timestamps, seed and receipt id.
Provenance
| Engine | nfl-drive-sim-v2 2.0.0-shadow |
|---|---|
| Status | Game Simulation · not promoted · not the Official Forecast · feeds no pick or product |
| Runs | 10,000 · incoherent runs 0 of 10,000 |
| Generated | Oct 25, 3:56 PM ET · before kickoff Oct 25, 4:25 PM ET |
| Seed | 600fb449 · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash) |
| Team strength | forecast receipt total.median 47 / margin.median -4 (nfl-regular-season-public-v1@v2) · calibrated means LV 21.42 / LAR 25.56 |
| Availability | injuries as of Oct 25, 3:51 PM ET · rosters as of Oct 25, 3:51 PM ET |
| Market | Not used as an input |
| Receipt | nfl-sim-v2:401873021:cb20f14274c612cc |
Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.
