Skip to main content
Educational analyticsNot betting advice · research use only.
GameTime Picks

NFL · IND @ MIN · Simulation

Indianapolis Colts at Minnesota Vikings

Game Simulation · Simulation V2 · 10,000 coherent game paths

Game Simulation · Simulation V2 · how to read this page

Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.

This is a Game Simulation from a separate engine, not the Official Forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.

Game outcome · Simulation V2

25.3%IND win in the simulated games
74.3%MIN win in the simulated games
0.4%tie after overtime
2.6%game goes to overtime
IND 16 – 24 MINmedian score · averages 16.22 – 25.17
41median total · 80% of games 26–57
MIN by 9median margin · 80% range: IND by 9 to MIN by 26
38.3%one-score game (decided by 8 or fewer)
7.4% · 5.9%decided by exactly 3 · by exactly 7

Score distribution

Final margin: MIN points minus IND points (below 0 means IND won). Bars group 3 points; the solid bar holds the median (9). Range shown -42 to 63.
Final total points. Bars group 4 points; the solid bar holds the median (41). Range shown 0 to 92.

Each team's score

TeamLow (10th)MedianHigh (90th)Average
IND6162716.22
MIN13243825.17

Quarters and halves

From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.

PeriodIND median (80%)MIN median (80%)Both teams (80%)IND wins itMIN wins itLevel
Q13 (0–9)6 (0–13)9 (3–17)29.7%52.3%18.0%
Q23 (0–10)7 (0–14)13 (3–21)29.9%57.4%12.7%
Q33 (0–8)6 (0–13)7 (2–17)27.4%52.6%20.0%
Q43 (0–10)7 (0–14)10 (3–20)28.6%54.4%17.0%
1st half7 (0–17)13 (3–23)21 (10–33)29.7%64.0%6.3%
2nd half7 (0–16)12 (3–21)20 (9–31)27.6%64.5%7.9%

Team box · median (80% range)

StatINDMIN
Drives11 (9–13)11 (9–13)
Plays61 (48–74)64 (51–77)
Pass attempts34 (25–44)32 (24–42)
Completions21 (15–29)22 (16–29)
Passing yards183 (104–278)207 (124–300)
Passing TDs1 (0–2)2 (0–3)
Interceptions1 (0–3)0 (0–2)
Sacks taken2 (0–4)2 (0–4)
Rush attempts23 (16–32)28 (19–37)
Rushing yards103 (48–179)126 (65–209)
Rushing TDs0 (0–2)1 (0–2)
Field goals made1 (0–3)2 (0–3)

Touchdowns per team

Touchdowns012345+
IND18.0%32.9%29.0%14.6%4.3%1.2%
MIN4.4%17.1%27.2%27.1%15.6%8.6%

Players · median (80% range)

Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.

IND passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Daniel Jones QB34 (25–44)21 (15–29)183 (104–278)1.01.3

IND rushing

PlayerCarriesYardsRush TDs (avg)
Jonathan Taylor RB13 (8–18)52 (18–109)0.3
Daniel Jones QB5 (3–9)21 (3–58)0.1
Seth McGowan RB2 (1–5)6 (0–31)0.1
DJ Giddens RB2 (0–4)5 (0–28)0.1

IND receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Keenan Allen WR7 (4–12)5 (2–8)35 (7–82)0.2
Josh Downs WR6 (3–10)4 (1–7)30 (4–76)0.2
Laquon Treadwell WR4 (1–7)2 (0–4)15 (0–51)0.1
Jonathan Taylor RB4 (1–6)2 (1–5)15 (0–50)0.1
Will Mallory TE3 (1–6)2 (0–4)11 (0–44)0.1
Ashton Dulin WR3 (1–5)2 (0–4)10 (0–41)0.1

MIN passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Kyler Murray QB32 (24–42)22 (16–29)207 (124–300)1.70.7

MIN rushing

PlayerCarriesYardsRush TDs (avg)
Aaron Jones Sr. RB12 (7–18)51 (18–104)0.4
Kyler Murray QB7 (4–11)30 (8–72)0.2
Jordan Mason RB7 (3–11)27 (6–68)0.3
Demond Claiborne RB1 (0–2)0 (0–14)0.0

MIN receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Justin Jefferson WR7 (3–10)5 (2–8)41 (9–92)0.3
Jordan Addison WR5 (3–9)3 (1–6)29 (3–75)0.3
T.J. Hockenson TE5 (2–8)4 (1–7)28 (4–72)0.3
Aaron Jones Sr. RB4 (1–6)2 (1–5)15 (0–51)0.2
Gavin Bartholomew TE3 (1–5)2 (0–4)13 (0–47)0.1
Josh Oliver TE2 (1–5)1 (0–3)10 (0–42)0.1

Touchdown scorers

Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.

PlayerTeamAnytime TD2+ TDsFirst TD of the game
Aaron Jones Sr. RBMIN47.3%12.8%14.5%
Jonathan Taylor RBIND36.3%6.7%9.5%
Justin Jefferson WRMIN29.9%4.5%8.7%
Jordan Addison WRMIN26.0%3.3%7.6%
T.J. Hockenson TEMIN24.0%2.6%6.4%
Jordan Mason RBMIN23.4%2.8%6.5%
Keenan Allen WRIND20.2%1.7%5.2%
Kyler Murray QBMIN18.8%1.7%4.9%
Josh Downs WRIND18.6%1.6%4.7%
Gavin Bartholomew TEMIN14.1%0.9%3.6%
Josh Oliver TEMIN11.1%0.6%2.9%
Laquon Treadwell WRIND10.5%0.4%2.6%
Daniel Jones QBIND10.3%0.5%2.7%
Will Mallory TEIND9.3%0.5%2.3%
Ashton Dulin WRIND8.2%0.3%1.8%
Seth McGowan RBIND8.1%0.5%2.0%

First touchdown by team: IND 36.0% · MIN 63.2% · no offensive touchdown 0.8%. Defensive and special-teams touchdowns are not credited to a player.

Representative simulated games

Real runs from this batch, picked by a fixed rule and replayed exactly. Each is one possible game, not the forecast.

Representative simulation — not the forecast median like: IND 16 – 25 MIN

By quarter: IND 3 / 0 / 6 / 7 · MIN 3 / 3 / 9 / 10

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (IND–MIN)
1MIN73punt3220–0
1IND86punt3220–0
1MIN68fg5260–3
1IND75punt4260–3
1MIN99punt3220–3
1IND55fg8403–3
1MIN80punt3233–3
2IND89punt3-23–3
2MIN62downs11323–3
2IND70punt303–3
2MIN66fg10643–6
2IND72end half9-13–6
2IND73td6739–6
3MIN69fg5589–9
3IND75downs11499–9
3MIN79td7799–15
3IND64turnover209–15
4MIN37fg miss489–15
4IND63punt5139–15
4MIN89punt309–15
4IND62td96216–15
4MIN65fg106416–18
4IND68opp td6016–25
Representative simulation — not the forecast high scoring: IND 24 – 33 MIN

By quarter: IND 7 / 3 / 7 / 7 · MIN 0 / 6 / 6 / 21

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (IND–MIN)
1MIN74punt3340–0
1IND91punt7150–0
1MIN77downs4200–0
1IND43punt3-80–0
1MIN98punt350–0
1IND26td4267–0
1MIN65fg9487–3
2IND76punt3417–3
2MIN99fg6787–6
2IND64fg52310–6
2MIN69fg miss66610–6
2IND74punt3-610–6
3MIN49fg91610–9
3IND77punt4-210–9
3MIN59fg33110–12
3IND84td88417–12
3MIN65td16517–19
4IND79turnover3917–19
4MIN40td14017–26
4IND65td46524–26
4MIN74td107424–33
4IND51downs144024–33
4MIN89end half2924–33
Representative simulation — not the forecast low scoring: IND 8 – 17 MIN

By quarter: IND 0 / 0 / 0 / 8 · MIN 0 / 10 / 0 / 7

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (IND–MIN)
1MIN85punt370–0
1IND76punt360–0
1MIN84punt3-10–0
1IND52downs1110–0
1MIN54td16540–7
2IND76punt4230–7
2MIN99fg3810–10
2IND75turnover3250–10
2MIN79punt5310–10
2IND89end half6170–10
2IND73punt3130–10
3MIN90punt6170–10
3IND83turnover1290–10
3MIN8downs1070–10
4IND99punt320–10
4MIN26td2260–17
4IND65td12658–17
4MIN71end half3528–17
Technical detailsEngine version, run checks, timestamps, seed and receipt id.

Provenance

Enginenfl-drive-sim-v2 2.0.0-shadow
StatusGame Simulation · not promoted · not the Official Forecast · feeds no pick or product
Runs10,000 · incoherent runs 0 of 10,000
GeneratedOct 25, 8:46 AM ET · before kickoff Oct 25, 1:00 PM ET
Seede632cd9e · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash)
Team strengthforecast receipt total.median 42 / margin.median 9 (nfl-regular-season-public-v1@v2) · calibrated means MIN 25.52 / IND 16.44
Availabilityinjuries as of Oct 25, 8:36 AM ET · rosters as of Oct 25, 8:36 AM ET
MarketNot used as an input
Receiptnfl-sim-v2:401873014:204eb84297f1f0aa

Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.