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Educational analyticsNot betting advice · research use only.
GameTime Picks

NFL · TEN @ IND · Simulation

Tennessee Titans at Indianapolis Colts

Simulation · experimental · 10,000 coherent game paths

Simulation V2 · experimental · how to read this page

Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.

This is a separate, experimental engine, not our main forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.

Game Time Forecast · our main model · separate from this simulation

TEN 18 — 27 IND · win chance TEN 23.4% · IND 74.3% · total 45

A different engine, anchored to the Game Time Forecast's expected total and margin. Open the Game Time Forecast.

Game outcome · Simulation V2

25.6%TEN win in the simulated games
74.0%IND win in the simulated games
0.4%tie after overtime
2.6%game goes to overtime
TEN 17 – 27 INDmedian score · averages 18.06 – 26.94
44median total · 80% of games 29–62
IND by 9median margin · 80% range: TEN by 9 to IND by 27
37.7%one-score game (decided by 8 or fewer)
7.1% · 5.7%decided by exactly 3 · by exactly 7

Score distribution

Final margin: IND points minus TEN points (below 0 means TEN won). Bars group 3 points; the solid bar holds the median (9). Range shown -51 to 60.
Final total points. Bars group 4 points; the solid bar holds the median (44). Range shown 4 to 96.

Each team's score

TeamLow (10th)MedianHigh (90th)Average
TEN7173018.06
IND14273926.94

Quarters and halves

From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.

PeriodTEN median (80%)IND median (80%)Both teams (80%)TEN wins itIND wins itLevel
Q13 (0–10)7 (0–14)10 (3–17)30.2%52.4%17.4%
Q26 (0–13)7 (0–14)13 (6–23)30.1%57.2%12.7%
Q33 (0–10)7 (0–14)10 (3–17)28.8%52.8%18.4%
Q43 (0–10)7 (0–14)10 (3–21)30.3%54.1%15.6%
1st half9 (0–17)14 (6–24)23 (13–35)29.2%64.1%6.7%
2nd half7 (0–17)13 (3–21)21 (10–34)29.5%63.6%6.9%

Team box · median (80% range)

StatTENIND
Drives11 (9–13)11 (9–13)
Plays61 (49–74)64 (51–77)
Pass attempts34 (26–44)32 (24–42)
Completions23 (16–31)22 (15–29)
Passing yards197 (115–292)218 (134–314)
Passing TDs1 (0–2)2 (0–3)
Interceptions1 (0–2)0 (0–2)
Sacks taken2 (0–4)2 (0–4)
Rush attempts23 (16–32)28 (19–37)
Rushing yards105 (48–182)132 (68–215)
Rushing TDs0 (0–2)1 (0–2)
Field goals made1 (0–3)2 (0–3)

Touchdowns per team

Touchdowns012345+
TEN12.4%29.5%30.7%18.5%6.8%2.1%
IND2.6%13.1%24.7%27.7%19.6%12.3%

Players · median (80% range)

Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.

TEN passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Cam Ward QB30 (22–39)20 (14–27)171 (96–262)1.00.9

TEN rushing

PlayerCarriesYardsRush TDs (avg)
Tony Pollard RB13 (8–19)54 (19–110)0.4
Cam Ward QB4 (1–7)15 (1–45)0.1
Tyjae Spears RB3 (1–6)9 (0–35)0.1
Nicholas Singleton RB2 (0–4)5 (0–26)0.1

TEN receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Carnell Tate WR8 (5–12)5 (2–9)43 (11–95)0.3
Wan'Dale Robinson WR6 (3–10)4 (2–7)30 (5–74)0.2
Tyjae Spears RB4 (1–7)3 (1–5)16 (0–51)0.1
Elic Ayomanor WR3 (1–6)2 (0–4)12 (0–47)0.1
Calvin Ridley WR3 (1–5)2 (0–4)10 (0–43)0.1
Gunnar Helm TE3 (1–5)2 (0–4)10 (0–41)0.1

IND passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Daniel Jones QB32 (24–42)22 (15–29)218 (134–314)1.80.6

IND rushing

PlayerCarriesYardsRush TDs (avg)
Jonathan Taylor RB15 (10–22)70 (29–133)0.6
Daniel Jones QB6 (3–10)25 (6–62)0.2
Seth McGowan RB3 (1–5)9 (0–35)0.1
DJ Giddens RB2 (1–5)8 (0–34)0.1

IND receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Tyler Warren TE7 (3–10)5 (2–8)41 (10–91)0.4
Josh Downs WR6 (3–10)4 (1–7)35 (6–84)0.3
Keenan Allen WR6 (3–10)4 (2–7)35 (7–84)0.4
Laquon Treadwell WR3 (1–6)2 (0–4)18 (0–59)0.2
Jonathan Taylor RB3 (1–6)2 (1–5)18 (0–56)0.2
Mo Alie-Cox TE1 (0–3)1 (0–2)3 (0–30)0.1

Touchdown scorers

Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.

PlayerTeamAnytime TD2+ TDsFirst TD of the game
Jonathan Taylor RBIND57.5%18.8%17.1%
Tony Pollard RBTEN38.6%8.2%9.5%
Tyler Warren TEIND33.4%5.4%8.8%
Keenan Allen WRIND31.5%5.1%8.3%
Josh Downs WRIND29.6%4.3%7.6%
Carnell Tate WRTEN25.4%3.2%5.5%
Tyjae Spears RBTEN20.5%2.1%4.4%
Wan'Dale Robinson WRTEN20.4%2.1%4.7%
Laquon Treadwell WRIND18.4%1.5%4.2%
Daniel Jones QBIND18.0%1.5%4.4%
Seth McGowan RBIND15.9%1.1%3.6%
DJ Giddens RBIND11.0%0.5%2.5%
Elic Ayomanor WRTEN9.8%0.4%2.0%
Gunnar Helm TETEN8.9%0.4%2.0%
Calvin Ridley WRTEN8.8%0.3%1.8%
Deion Burks WRIND7.9%0.3%1.7%

First touchdown by team: TEN 36.9% · IND 62.9% · no offensive touchdown 0.2%. Defensive and special-teams touchdowns are not credited to a player.

Representative simulated games

Real runs from this batch, picked by a fixed rule and replayed from their seed. Each is one possible game, not the forecast.

Representative simulation — not the forecast median like: TEN 17 – 27 IND

By quarter: TEN 0 / 3 / 7 / 7 · IND 7 / 10 / 7 / 3

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (TEN–IND)
1TEN65punt360–0
1IND94td14940–7
1TEN90punt11-10–7
1IND42turnover11210–7
2TEN77turnover400–7
2IND38turnover5300–7
2TEN99fg11713–7
2IND73td10733–14
2TEN80downs8243–14
2IND56fg11253–17
2IND82punt7-53–17
3TEN48downs4273–17
3IND79td9793–24
3TEN71punt623–24
3IND86opp td31210–24
3IND71turnover15110–24
4TEN80punt3-610–24
4IND42fg73510–27
4TEN65td26517–27
4IND69turnover32017–27
4TEN59turnover5-717–27
4IND34punt3-217–27
4TEN99downs108317–27
4IND83turnover92517–27
4TEN65end half3-117–27
Representative simulation — not the forecast high scoring: TEN 27 – 36 IND

By quarter: TEN 0 / 10 / 7 / 10 · IND 6 / 10 / 3 / 17

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (TEN–IND)
1IND70fg8570–3
1TEN85punt5-120–3
1IND50fg7350–6
1TEN82punt450–6
2IND67fg4380–9
2TEN66turnover3-50–9
2IND19td2190–16
2TEN69td11697–16
2IND77punt3187–16
2TEN34fg52310–16
2TEN65td126517–16
3IND60fg35017–19
3TEN65punt32417–19
3IND99downs65917–19
3TEN59punt3617–19
4IND78td17817–26
4TEN70td97024–26
4IND83fg75724–29
4TEN71fg86027–29
4IND66td86627–36
Representative simulation — not the forecast low scoring: TEN 10 – 19 IND

By quarter: TEN 0 / 3 / 7 / 0 · IND 10 / 3 / 6 / 0

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (TEN–IND)
1IND82td10820–7
1TEN65turnover2410–7
1IND74fg12700–10
1TEN71punt3280–10
2IND99punt860–10
2TEN59fg3253–10
2IND74punt3213–10
2TEN90punt6333–10
2IND80punt3163–10
2TEN85punt343–10
2IND71fg4513–13
2TEN65end half3-13–13
2TEN80punt5333–13
3IND99fg6653–16
3TEN66td56610–16
3IND65fg34510–19
3TEN80turnover43210–19
4IND60punt3810–19
4TEN88punt3410–19
4IND57punt3110–19
4TEN84punt4310–19
4IND55turnover6010–19
4TEN53punt8610–19
4IND94end half1-110–19

Provenance

Enginenfl-drive-sim-v2 2.0.0-shadow
StatusResearch only · experimental · not promoted · not our main forecast
Runs10,000 · incoherent runs 0 of 10,000
Generated2026-10-17 17:31 UTC · before kickoff 2026-10-18 17:00 UTC
Seed5ccd3ce5 · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash)
Team strengthforecast receipt total.median 45 / margin.median 9 (nfl-regular-season-public-v1@v2) · calibrated means IND 26.99 / TEN 17.9
Availabilityinjuries@2026-10-17T17:29:14Z+rosters@2026-10-17T17:29:14Z
MarketNot used as an input
Receiptnfl-sim-v2:401873003:de25e3d792c4fd51

Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.