Carolina Panthers at Philadelphia Eagles
Simulation · experimental · 10,000 coherent game paths
Simulation V2 · experimental · how to read this page
Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.
This is a separate, experimental engine, not our main forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.
Game Time Forecast · our main model · separate from this simulation
CAR 18 — 26 PHI · win chance CAR 36.4% · PHI 60.9% · total 44
A different engine, anchored to the Game Time Forecast's expected total and margin. Open the Game Time Forecast.
Game outcome · Simulation V2
Score distribution
Each team's score
| Team | Low (10th) | Median | High (90th) | Average |
|---|---|---|---|---|
| CAR | 7 | 18 | 31 | 18.57 |
| PHI | 13 | 24 | 38 | 24.97 |
Quarters and halves
From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.
| Period | CAR median (80%) | PHI median (80%) | Both teams (80%) | CAR wins it | PHI wins it | Level |
|---|---|---|---|---|---|---|
| Q1 | 3 (0–10) | 6 (0–13) | 9 (3–17) | 32.5% | 49.2% | 18.3% |
| Q2 | 6 (0–13) | 7 (0–14) | 13 (5–21) | 33.6% | 53.4% | 13.0% |
| Q3 | 3 (0–10) | 6 (0–13) | 9 (3–17) | 31.3% | 49.6% | 19.1% |
| Q4 | 3 (0–10) | 7 (0–14) | 10 (3–21) | 33.0% | 50.2% | 16.7% |
| 1st half | 9 (0–17) | 13 (3–23) | 22 (12–34) | 34.0% | 59.1% | 6.8% |
| 2nd half | 8 (0–17) | 12 (3–21) | 20 (10–33) | 33.0% | 58.9% | 8.1% |
Team box · median (80% range)
| Stat | CAR | PHI |
|---|---|---|
| Drives | 11 (9–13) | 11 (9–13) |
| Plays | 61 (49–75) | 63 (51–76) |
| Pass attempts | 34 (25–44) | 32 (24–42) |
| Completions | 23 (16–31) | 22 (15–29) |
| Passing yards | 198 (114–292) | 218 (134–316) |
| Passing TDs | 1 (0–3) | 2 (0–3) |
| Interceptions | 1 (0–2) | 0 (0–2) |
| Sacks taken | 2 (0–4) | 2 (0–4) |
| Rush attempts | 24 (16–33) | 27 (19–36) |
| Rushing yards | 105 (51–181) | 117 (57–198) |
| Rushing TDs | 1 (0–2) | 1 (0–2) |
| Field goals made | 1 (0–3) | 2 (0–3) |
Touchdowns per team
| Touchdowns | 0 | 1 | 2 | 3 | 4 | 5+ |
|---|---|---|---|---|---|---|
| CAR | 12.1% | 28.5% | 30.5% | 19.3% | 7.3% | 2.2% |
| PHI | 4.6% | 16.6% | 27.5% | 26.2% | 15.8% | 9.4% |
Players · median (80% range)
Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.
CAR passing
| Player | Attempts | Completions | Yards | TDs (avg) | INTs (avg) |
|---|---|---|---|---|---|
| Bryce Young QB | 30 (22–40) | 21 (14–28) | 175 (98–265) | 1.1 | 1.0 |
CAR rushing
| Player | Carries | Yards | Rush TDs (avg) |
|---|---|---|---|
| Chuba Hubbard RB | 18 (12–25) | 78 (33–145) | 0.6 |
| Bryce Young QB | 5 (2–8) | 19 (3–52) | 0.1 |
CAR receiving
| Player | Targets | Catches | Yards | Rec TDs (avg) |
|---|---|---|---|---|
| Tetairoa McMillan WR | 8 (5–13) | 5 (3–9) | 46 (12–98) | 0.3 |
| Jalen Coker WR | 6 (3–10) | 4 (2–8) | 34 (7–81) | 0.2 |
| Darren Waller TE | 4 (2–7) | 3 (1–5) | 17 (0–55) | 0.1 |
| Tommy Tremble TE | 3 (1–6) | 2 (0–4) | 11 (0–43) | 0.1 |
| John Metchie III WR | 3 (1–5) | 2 (0–3) | 8 (0–38) | 0.1 |
| Chuba Hubbard RB | 2 (0–4) | 2 (0–4) | 8 (0–36) | 0.1 |
PHI passing
| Player | Attempts | Completions | Yards | TDs (avg) | INTs (avg) |
|---|---|---|---|---|---|
| Tanner McKee QB | 32 (24–42) | 22 (15–29) | 218 (134–316) | 1.7 | 0.7 |
PHI rushing
| Player | Carries | Yards | Rush TDs (avg) |
|---|---|---|---|
| Dameon Pierce RB | 21 (14–29) | 84 (37–155) | 0.8 |
| Tanner McKee QB | 4 (1–7) | 15 (1–48) | 0.1 |
| Hollywood Brown WR | 2 (0–4) | 6 (0–30) | 0.1 |
PHI receiving
| Player | Targets | Catches | Yards | Rec TDs (avg) |
|---|---|---|---|---|
| DeVonta Smith WR | 8 (4–12) | 5 (3–9) | 52 (15–109) | 0.4 |
| Dontayvion Wicks WR | 5 (2–9) | 3 (1–6) | 31 (4–80) | 0.3 |
| Dallas Goedert TE | 5 (2–8) | 3 (1–6) | 28 (4–73) | 0.3 |
| Makai Lemon WR | 4 (2–7) | 3 (1–5) | 22 (2–64) | 0.2 |
| Darius Cooper WR | 3 (1–5) | 2 (0–3) | 12 (0–48) | 0.1 |
| Dameon Pierce RB | 3 (1–5) | 2 (0–3) | 10 (0–44) | 0.1 |
Touchdown scorers
Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.
| Player | Team | Anytime TD | 2+ TDs | First TD of the game |
|---|---|---|---|---|
| Dameon Pierce RB | PHI | 62.8% | 23.6% | 21.2% |
| Chuba Hubbard RB | CAR | 48.4% | 13.0% | 13.5% |
| DeVonta Smith WR | PHI | 34.5% | 6.1% | 9.4% |
| Tetairoa McMillan WR | CAR | 25.4% | 3.4% | 6.2% |
| Dallas Goedert TE | PHI | 23.6% | 2.7% | 5.7% |
| Dontayvion Wicks WR | PHI | 23.3% | 2.6% | 5.9% |
| Makai Lemon WR | PHI | 20.6% | 2.3% | 5.4% |
| Jalen Coker WR | CAR | 19.7% | 2.0% | 4.5% |
| Darren Waller TE | CAR | 13.0% | 1.0% | 3.1% |
| Darius Cooper WR | PHI | 12.9% | 0.9% | 3.0% |
| Zach Ertz TE | PHI | 11.8% | 0.6% | 2.7% |
| Tommy Tremble TE | CAR | 11.0% | 0.4% | 2.6% |
| Bryce Young QB | CAR | 10.7% | 0.6% | 2.4% |
| John Metchie III WR | CAR | 9.1% | 0.4% | 2.1% |
| Tanner McKee QB | PHI | 8.8% | 0.4% | 2.1% |
| Ja'Tavion Sanders TE | CAR | 8.1% | 0.4% | 1.9% |
First touchdown by team: CAR 40.4% · PHI 59.1% · no offensive touchdown 0.5%. Defensive and special-teams touchdowns are not credited to a player.
Representative simulated games
Real runs from this batch, picked by a fixed rule and replayed from their seed. Each is one possible game, not the forecast.
Representative simulation — not the forecast median like: CAR 18 – 25 PHI
By quarter: CAR 0 / 6 / 6 / 6 · PHI 7 / 8 / 7 / 3
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (CAR–PHI) |
|---|---|---|---|---|---|---|
| 1 | PHI | 75 | punt | 3 | 6 | 0–0 |
| 1 | CAR | 69 | downs | 11 | 14 | 0–0 |
| 1 | PHI | 45 | td | 11 | 45 | 0–7 |
| 1 | CAR | 70 | fg miss | 7 | 36 | 0–7 |
| 1 | PHI | 58 | punt | 4 | 14 | 0–7 |
| 2 | CAR | 88 | punt | 3 | 16 | 0–7 |
| 2 | PHI | 74 | td | 8 | 74 | 0–15 |
| 2 | CAR | 65 | td | 7 | 65 | 6–15 |
| 2 | PHI | 71 | punt | 3 | -4 | 6–15 |
| 2 | CAR | 63 | punt | 3 | 31 | 6–15 |
| 2 | PHI | 99 | punt | 3 | 38 | 6–15 |
| 2 | CAR | 82 | end half | 5 | -1 | 6–15 |
| 2 | CAR | 68 | td | 8 | 68 | 12–15 |
| 3 | PHI | 73 | td | 4 | 73 | 12–22 |
| 3 | CAR | 77 | punt | 6 | 21 | 12–22 |
| 3 | PHI | 65 | turnover | 2 | 12 | 12–22 |
| 3 | CAR | 47 | downs | 5 | 39 | 12–22 |
| 3 | PHI | 92 | punt | 5 | 47 | 12–22 |
| 4 | CAR | 96 | downs | 6 | 72 | 12–22 |
| 4 | PHI | 76 | downs | 4 | 4 | 12–22 |
| 4 | CAR | 33 | fg | 6 | 18 | 15–22 |
| 4 | PHI | 72 | punt | 5 | 9 | 15–22 |
| 4 | CAR | 94 | turnover | 3 | 54 | 15–22 |
| 4 | PHI | 42 | fg | 8 | 22 | 15–25 |
| 4 | CAR | 65 | fg | 10 | 39 | 18–25 |
Representative simulation — not the forecast high scoring: CAR 27 – 34 PHI
By quarter: CAR 0 / 3 / 14 / 10 · PHI 7 / 10 / 7 / 10
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (CAR–PHI) |
|---|---|---|---|---|---|---|
| 1 | CAR | 65 | punt | 6 | -1 | 0–0 |
| 1 | PHI | 70 | punt | 8 | 6 | 0–0 |
| 1 | CAR | 74 | punt | 3 | 20 | 0–0 |
| 1 | PHI | 30 | td | 7 | 30 | 0–7 |
| 1 | CAR | 70 | turnover | 1 | -17 | 0–7 |
| 1 | PHI | 44 | td | 10 | 44 | 0–14 |
| 2 | CAR | 65 | punt | 5 | 12 | 0–14 |
| 2 | PHI | 93 | punt | 3 | 8 | 0–14 |
| 2 | CAR | 43 | punt | 3 | 2 | 0–14 |
| 2 | PHI | 92 | turnover | 3 | 26 | 0–14 |
| 2 | CAR | 45 | fg | 6 | 28 | 3–14 |
| 2 | PHI | 65 | fg | 9 | 41 | 3–17 |
| 2 | PHI | 74 | punt | 3 | 3 | 3–17 |
| 3 | CAR | 82 | td | 9 | 82 | 10–17 |
| 3 | PHI | 72 | td | 3 | 72 | 10–24 |
| 3 | CAR | 67 | turnover | 3 | 52 | 10–24 |
| 3 | PHI | 85 | turnover | 3 | 39 | 10–24 |
| 3 | CAR | 48 | td | 3 | 48 | 17–24 |
| 3 | PHI | 63 | fg | 7 | 42 | 17–27 |
| 4 | CAR | 61 | td | 7 | 61 | 24–27 |
| 4 | PHI | 73 | punt | 4 | -1 | 24–27 |
| 4 | CAR | 84 | fg | 13 | 61 | 27–27 |
| 4 | PHI | 64 | td | 6 | 64 | 27–34 |
| 4 | CAR | 87 | downs | 4 | 47 | 27–34 |
| 4 | PHI | 60 | end half | 3 | -1 | 27–34 |
Representative simulation — not the forecast low scoring: CAR 10 – 17 PHI
By quarter: CAR 0 / 3 / 7 / 0 · PHI 7 / 7 / 0 / 3
| Qtr | Offense | Start (yds to goal) | Result | Plays | Yards | Score after (CAR–PHI) |
|---|---|---|---|---|---|---|
| 1 | PHI | 65 | punt | 3 | 23 | 0–0 |
| 1 | CAR | 99 | punt | 3 | 7 | 0–0 |
| 1 | PHI | 50 | td | 7 | 50 | 0–7 |
| 1 | CAR | 67 | fg | 14 | 66 | 3–7 |
| 2 | PHI | 72 | punt | 5 | -5 | 3–7 |
| 2 | CAR | 54 | punt | 3 | 10 | 3–7 |
| 2 | PHI | 79 | punt | 3 | 38 | 3–7 |
| 2 | CAR | 86 | punt | 3 | -5 | 3–7 |
| 2 | PHI | 67 | td | 8 | 67 | 3–14 |
| 2 | CAR | 66 | turnover | 5 | 31 | 3–14 |
| 2 | PHI | 69 | end half | 3 | 11 | 3–14 |
| 2 | CAR | 73 | downs | 7 | 14 | 3–14 |
| 3 | PHI | 41 | fg miss | 6 | 16 | 3–14 |
| 3 | CAR | 57 | punt | 3 | 2 | 3–14 |
| 3 | PHI | 93 | punt | 3 | 29 | 3–14 |
| 3 | CAR | 9 | td | 4 | 9 | 10–14 |
| 3 | PHI | 75 | punt | 3 | 0 | 10–14 |
| 3 | CAR | 60 | turnover | 8 | 3 | 10–14 |
| 4 | PHI | 23 | fg | 4 | 14 | 10–17 |
| 4 | CAR | 74 | downs | 11 | 14 | 10–17 |
| 4 | PHI | 30 | end half | 1 | 9 | 10–17 |
Provenance
| Engine | nfl-drive-sim-v2 2.0.0-shadow |
|---|---|
| Status | Research only · experimental · not promoted · not our main forecast |
| Runs | 10,000 · incoherent runs 0 of 10,000 |
| Generated | 2026-10-17 14:24 UTC · before kickoff 2026-10-18 17:00 UTC |
| Seed | 862e3cb6 · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash) |
| Team strength | forecast receipt total.median 44 / margin.median 7 (nfl-regular-season-public-v1@v2) · calibrated means PHI 25.44 / CAR 18.47 |
| Availability | injuries@2026-10-17T12:56:31Z+rosters@2026-10-17T12:56:31Z |
| Market | Not used as an input |
| Receipt | nfl-sim-v2:401872998:81a7148b0c90afbf |
Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.
