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Educational analyticsNot betting advice · research use only.
GameTime Picks

NFL · BUF @ LAR · Simulation

Buffalo Bills at Los Angeles Rams

Simulation · experimental · 10,000 coherent game paths

Simulation V2 · experimental · how to read this page

Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.

This is a separate, experimental engine, not our main forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.

Game Time Forecast · our main model · separate from this simulation

BUF 24 — 29 LAR · win chance BUF 39.8% · LAR 57.5% · total 53

A different engine, anchored to the Game Time Forecast's expected total and margin. Open the Game Time Forecast.

Game outcome · Simulation V2

38.1%BUF win in the simulated games
61.6%LAR win in the simulated games
0.3%tie after overtime
3.3%game goes to overtime
BUF 24 – 28 LARmedian score · averages 24.57 – 28.6
53median total · 80% of games 36–71
LAR by 4median margin · 80% range: BUF by 14 to LAR by 22
46.2%one-score game (decided by 8 or fewer)
8.7% · 6.7%decided by exactly 3 · by exactly 7

Score distribution

Final margin: LAR points minus BUF points (below 0 means BUF won). Bars group 3 points; the solid bar holds the median (4). Range shown -54 to 54.
Final total points. Bars group 4 points; the solid bar holds the median (53). Range shown 0 to 124.

Each team's score

TeamLow (10th)MedianHigh (90th)Average
BUF13243724.57
LAR16284128.6

Quarters and halves

From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.

PeriodBUF median (80%)LAR median (80%)Both teams (80%)BUF wins itLAR wins itLevel
Q16 (0–13)7 (0–14)10 (3–21)35.9%47.5%16.6%
Q27 (0–14)7 (0–15)16 (7–24)38.2%49.6%12.3%
Q36 (0–11)7 (0–14)10 (3–20)36.0%47.2%16.8%
Q47 (0–14)7 (0–14)14 (6–24)37.7%47.2%15.1%
1st half13 (3–21)14 (6–24)27 (16–40)38.5%55.2%6.3%
2nd half11 (3–21)14 (6–23)25 (13–38)39.1%53.5%7.5%

Team box · median (80% range)

StatBUFLAR
Drives11 (9–13)11 (9–13)
Plays62 (49–75)63 (51–76)
Pass attempts34 (25–44)33 (25–43)
Completions24 (17–32)23 (16–30)
Passing yards228 (142–329)239 (150–337)
Passing TDs2 (0–3)2 (0–4)
Interceptions0 (0–2)0 (0–1)
Sacks taken2 (0–4)2 (0–4)
Rush attempts24 (17–33)26 (18–36)
Rushing yards120 (59–203)135 (70–221)
Rushing TDs1 (0–2)1 (0–3)
Field goals made1 (0–3)2 (0–3)

Touchdowns per team

Touchdowns012345+
BUF4.1%14.8%25.3%27.8%17.9%10.1%
LAR1.8%9.1%20.2%28.0%22.6%18.3%

Players · median (80% range)

Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.

BUF passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Josh Allen QB30 (22–40)21 (15–29)201 (122–298)1.50.6

BUF rushing

PlayerCarriesYardsRush TDs (avg)
James Cook III RB13 (8–19)65 (25–126)0.6
Josh Allen QB7 (4–12)30 (8–72)0.3
Ty Johnson RB1 (0–3)1 (0–17)0.1
Ray Davis RB1 (0–2)0 (0–15)0.1

BUF receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Khalil Shakir WR7 (3–10)5 (2–8)38 (8–87)0.3
Dalton Kincaid TE5 (2–8)3 (1–6)32 (4–79)0.3
DJ Moore WR5 (3–9)3 (1–6)31 (5–77)0.3
Keon Coleman WR4 (2–8)3 (1–6)28 (3–71)0.2
Ty Johnson RB3 (1–5)2 (0–4)15 (0–50)0.1
James Cook III RB2 (1–5)2 (0–4)10 (0–40)0.1

LAR passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Matthew Stafford QB31 (23–41)21 (15–28)225 (138–322)1.90.5

LAR rushing

PlayerCarriesYardsRush TDs (avg)
Kyren Williams RB12 (7–18)61 (22–120)0.6
Blake Corum RB7 (3–11)29 (7–73)0.3
Matthew Stafford QB4 (2–7)15 (2–46)0.1
Ronnie Rivers RB2 (0–4)5 (0–25)0.1

LAR receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Puka Nacua WR8 (5–13)6 (3–9)60 (19–118)0.5
Davante Adams WR7 (4–11)4 (2–7)45 (10–102)0.4
Kyren Williams RB4 (2–7)3 (1–6)24 (2–66)0.3
Tyler Higbee TE4 (1–6)3 (1–5)21 (0–62)0.2
Konata Mumpfield WR2 (1–5)1 (0–3)9 (0–41)0.1
Colby Parkinson TE2 (0–4)1 (0–3)8 (0–39)0.1

Touchdown scorers

Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.

PlayerTeamAnytime TD2+ TDsFirst TD of the game
Kyren Williams RBLAR58.2%20.0%14.4%
James Cook III RBBUF51.9%15.3%11.2%
Puka Nacua WRLAR43.6%9.8%9.8%
Davante Adams WRLAR36.3%6.7%7.3%
Blake Corum RBLAR32.0%5.6%6.4%
Khalil Shakir WRBUF29.4%4.5%6.1%
DJ Moore WRBUF26.3%3.3%4.5%
Josh Allen QBBUF24.4%2.8%4.5%
Dalton Kincaid TEBUF22.5%2.4%4.0%
Tyler Higbee TELAR21.1%2.0%3.9%
Keon Coleman WRBUF21.0%2.0%4.1%
Ty Johnson RBBUF19.0%1.5%3.2%
Konata Mumpfield WRLAR13.6%1.0%2.3%
Matthew Stafford QBLAR11.8%0.7%2.3%
Colby Parkinson TELAR11.7%0.7%2.2%
Ronnie Rivers RBLAR11.7%0.6%2.2%

First touchdown by team: BUF 44.4% · LAR 55.5% · no offensive touchdown 0.1%. Defensive and special-teams touchdowns are not credited to a player.

Representative simulated games

Real runs from this batch, picked by a fixed rule and replayed from their seed. Each is one possible game, not the forecast.

Representative simulation — not the forecast median like: BUF 24 – 28 LAR

By quarter: BUF 10 / 7 / 0 / 7 · LAR 0 / 14 / 7 / 7

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BUF–LAR)
1LAR79turnover1750–0
1BUF94td9947–0
1LAR78turnover6117–0
1BUF34fg82510–0
1LAR88punt32010–0
1BUF63punt3510–0
2LAR63td126310–7
2BUF35fg miss82810–7
2LAR80punt3910–7
2BUF81punt3510–7
2LAR67td56710–14
2BUF70td117017–14
2BUF75punt3717–14
3LAR77td137717–21
3BUF46punt3317–21
3LAR94td89417–28
4BUF72td67224–28
4LAR73punt3624–28
4BUF73punt8124–28
4LAR62end half1-124–28
Representative simulation — not the forecast high scoring: BUF 33 – 37 LAR

By quarter: BUF 13 / 10 / 7 / 3 · LAR 7 / 6 / 7 / 17

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BUF–LAR)
1BUF70td7706–0
1LAR72td8726–7
1BUF65td106513–7
1LAR75punt5013–7
1BUF58fg83216–7
2LAR69fg113816–10
2BUF65td86523–10
2LAR78fg64623–13
2BUF71end half1-123–13
2LAR65punt3423–13
3BUF99td59930–13
3LAR72td47230–20
3BUF69downs125030–20
3LAR76td127630–27
4BUF75fg117333–27
4LAR60td56033–34
4BUF52turnover34733–34
4LAR77fg35133–37
4BUF67turnover14133–37
4LAR99end half25433–37
Representative simulation — not the forecast low scoring: BUF 16 – 20 LAR

By quarter: BUF 0 / 10 / 3 / 3 · LAR 3 / 7 / 7 / 3

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BUF–LAR)
1BUF68turnover1240–0
1LAR51fg4380–3
1BUF58punt8-20–3
1LAR79punt9150–3
1BUF61td12617–3
2LAR80punt3327–3
2BUF95fg107710–3
2LAR72punt3710–3
2BUF91punt33710–3
2LAR99td139910–10
2BUF80end half3-110–10
2LAR65fg miss92610–10
3BUF68fg115713–10
3LAR71td57113–17
3BUF66punt6313–17
3LAR68fg126313–20
4BUF80punt41913–20
4LAR72punt3313–20
4BUF50fg62316–20
4LAR65punt5616–20
4BUF66turnover53116–20
4LAR65end half3-116–20

Provenance

Enginenfl-drive-sim-v2 2.0.0-shadow
StatusResearch only · experimental · not promoted · not our main forecast
Runs10,000 · incoherent runs 0 of 10,000
Generated2026-10-10 18:50 UTC · before kickoff 2026-10-13 00:15 UTC
Seed65d13fbc · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash)
Team strengthforecast receipt total.median 53 / margin.median 4 (nfl-regular-season-public-v1@v2) · calibrated means LAR 28.42 / BUF 24.42
Availabilityinjuries@2026-10-10T18:48:02Z+rosters@2026-10-10T18:48:02Z
MarketNot used as an input
Receiptnfl-sim-v2:401872994:70d257111481493e

Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.