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GameTime Picks

NFL · BAL @ ATL · Simulation

Baltimore Ravens at Atlanta Falcons

Simulation · experimental · 10,000 coherent game paths

Simulation V2 · experimental · how to read this page

Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.

This is a separate, experimental engine, not our main forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.

Game Time Forecast · our main model · separate from this simulation

BAL 24 — 23 ATL · win chance BAL 51.9% · ATL 44.6% · total 47

A different engine, anchored to the Game Time Forecast's expected total and margin. Open the Game Time Forecast.

Game outcome · Simulation V2

51.2%BAL win in the simulated games
48.4%ATL win in the simulated games
0.4%tie after overtime
3.5%game goes to overtime
BAL 24 – 23 ATLmedian score · averages 23.81 – 23.2
47median total · 80% of games 30–64
BAL by 1median margin · 80% range: BAL by 18 to ATL by 17
46.0%one-score game (decided by 8 or fewer)
9.2% · 6.7%decided by exactly 3 · by exactly 7

Score distribution

Final margin: ATL points minus BAL points (below 0 means BAL won). Bars group 3 points; the solid bar holds the median (-1). Range shown -51 to 51.
Final total points. Bars group 4 points; the solid bar holds the median (47). Range shown 4 to 108.

Each team's score

TeamLow (10th)MedianHigh (90th)Average
BAL12243723.81
ATL10233623.2

Quarters and halves

From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.

PeriodBAL median (80%)ATL median (80%)Both teams (80%)BAL wins itATL wins itLevel
Q16 (0–13)6 (0–11)10 (3–18)41.8%41.1%17.1%
Q27 (0–14)7 (0–14)13 (6–23)44.8%42.3%12.9%
Q36 (0–10)3 (0–10)10 (3–17)42.2%39.6%18.1%
Q47 (0–14)7 (0–14)13 (3–22)42.8%41.2%15.9%
1st half13 (3–21)11 (3–21)24 (13–37)47.7%45.7%6.6%
2nd half10 (3–21)10 (3–20)23 (10–35)47.6%44.4%8.0%

Team box · median (80% range)

StatBALATL
Drives11 (9–13)11 (9–13)
Plays63 (50–76)62 (50–75)
Pass attempts33 (25–44)34 (25–43)
Completions24 (17–31)23 (16–30)
Passing yards222 (136–320)212 (130–309)
Passing TDs2 (0–3)1 (0–3)
Interceptions1 (0–2)1 (0–2)
Sacks taken2 (0–4)2 (0–4)
Rush attempts26 (18–35)25 (18–34)
Rushing yards116 (56–194)121 (60–203)
Rushing TDs1 (0–2)1 (0–2)
Field goals made2 (0–3)2 (0–3)

Touchdowns per team

Touchdowns012345+
BAL4.7%17.4%28.7%26.1%15.2%7.9%
ATL5.6%18.3%29.6%24.9%14.7%6.8%

Players · median (80% range)

Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.

BAL passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Tyler Huntley QB33 (25–44)24 (17–31)222 (136–320)1.60.7

BAL rushing

PlayerCarriesYardsRush TDs (avg)
Derrick Henry RB17 (11–24)75 (31–138)0.7
Tyler Huntley QB4 (2–7)16 (2–48)0.1
Justice Hill RB2 (0–4)5 (0–28)0.1
Zay Flowers WR0 (0–1)0 (0–3)0.0

BAL receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Zay Flowers WR9 (5–14)7 (3–10)66 (23–126)0.4
Mark Andrews TE7 (4–11)5 (2–8)35 (8–82)0.3
Rashod Bateman WR4 (2–7)3 (1–5)21 (1–61)0.2
Chris Moore WR2 (0–4)1 (0–3)8 (0–38)0.1
Matthew Hibner TE2 (0–4)1 (0–3)8 (0–37)0.1
Derrick Henry RB2 (0–4)1 (0–3)6 (0–33)0.1

ATL passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Michael Penix Jr. QB34 (25–43)23 (16–30)212 (130–309)1.60.8

ATL rushing

PlayerCarriesYardsRush TDs (avg)
Bijan Robinson RB13 (8–19)63 (24–123)0.5
Brian Robinson Jr. RB7 (3–11)26 (6–66)0.3
Michael Penix Jr. QB4 (2–7)15 (2–45)0.1
Drake London WR0 (0–1)0 (0–2)0.0

ATL receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Drake London WR9 (5–13)6 (3–10)62 (20–120)0.4
Bijan Robinson RB6 (3–9)4 (2–7)29 (5–73)0.3
Jahan Dotson WR4 (2–8)3 (1–5)21 (1–60)0.2
Kyle Pitts Sr. TE4 (2–7)3 (1–5)19 (0–59)0.2
Austin Hooper TE2 (1–5)2 (0–4)9 (0–40)0.1
Zachariah Branch WR2 (0–4)1 (0–3)7 (0–34)0.1

Touchdown scorers

Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.

PlayerTeamAnytime TD2+ TDsFirst TD of the game
Derrick Henry RBBAL54.7%17.5%14.5%
Bijan Robinson RBATL54.0%16.8%14.8%
Zay Flowers WRBAL36.7%6.8%8.9%
Drake London WRATL35.4%6.5%8.4%
Mark Andrews TEBAL29.0%4.2%6.5%
Brian Robinson Jr. RBATL26.3%3.4%6.1%
Jahan Dotson WRATL18.9%1.7%4.1%
Kyle Pitts Sr. TEATL18.2%1.6%4.1%
Rashod Bateman WRBAL18.1%1.6%3.9%
Justice Hill RBBAL16.0%1.1%3.4%
Austin Hooper TEATL11.0%0.5%2.3%
Michael Penix Jr. QBATL10.6%0.5%2.1%
Chris Moore WRBAL10.4%0.4%2.1%
Tyler Huntley QBBAL10.2%0.4%2.2%
Matthew Hibner TEBAL9.7%0.5%1.8%
Olamide Zaccheaus WRATL9.4%0.4%2.0%

First touchdown by team: BAL 50.0% · ATL 49.7% · no offensive touchdown 0.3%. Defensive and special-teams touchdowns are not credited to a player.

Representative simulated games

Real runs from this batch, picked by a fixed rule and replayed from their seed. Each is one possible game, not the forecast.

Representative simulation — not the forecast median like: BAL 24 – 23 ATL

By quarter: BAL 10 / 7 / 0 / 7 · ATL 3 / 10 / 3 / 7

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BAL–ATL)
1BAL74td9747–0
1ATL80punt3207–0
1BAL99punt327–0
1ATL37downs4337–0
1BAL96fg47510–0
1ATL69fg46810–3
1BAL71td57117–3
2ATL65td146517–10
2BAL69punt5617–10
2ATL65fg76017–13
2BAL68end half6-117–13
2ATL65punt3917–13
3BAL93turnover62817–13
3ATL34fg82117–16
3BAL79punt3-117–16
3ATL67punt31717–16
3BAL89punt61317–16
4ATL61td76117–23
4BAL62downs43817–23
4ATL71punt3717–23
4BAL85td58524–23
4ATL74punt3724–23
4BAL84end half12-124–23
Representative simulation — not the forecast high scoring: BAL 33 – 31 ATL

By quarter: BAL 10 / 13 / 7 / 3 · ATL 17 / 3 / 3 / 8

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BAL–ATL)
1ATL48td7480–7
1BAL53opp td5-30–14
1BAL74td2747–14
1ATL67fg miss7517–14
1BAL76fg75510–14
1ATL73fg34110–17
1BAL74fg75013–17
2ATL65fg125413–20
2BAL74td17420–20
2ATL65punt33020–20
2BAL99fg87823–20
2ATL54punt31523–20
2BAL99end half35523–20
2BAL60td126030–20
3ATL86fg85830–23
3BAL65turnover9130–23
4ATL22fg3730–26
4BAL70fg65033–26
4ATL65punt42133–26
4BAL92punt62433–26
4ATL55punt51033–26
4BAL99safety3-133–28
4ATL57fg62333–31
4BAL74end half3-133–31
Representative simulation — not the forecast low scoring: BAL 16 – 14 ATL

By quarter: BAL 6 / 10 / 0 / 0 · ATL 7 / 0 / 0 / 7

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (BAL–ATL)
1BAL63fg miss6400–0
1ATL99punt5430–0
1BAL83punt3-80–0
1ATL53td8530–7
1BAL65td3656–7
1ATL70punt356–7
1BAL73fg8709–7
2ATL65punt309–7
2BAL77td127716–7
2ATL65turnover41216–7
2BAL58punt8716–7
2ATL95end half6016–7
2ATL69turnover131616–7
3BAL57punt3616–7
3ATL91punt81416–7
3BAL75punt31516–7
3ATL66punt34016–7
4BAL99punt34516–7
4ATL83td138316–14
4BAL69end half3-116–14

Provenance

Enginenfl-drive-sim-v2 2.0.0-shadow
StatusResearch only · experimental · not promoted · not our main forecast
Runs10,000 · incoherent runs 0 of 10,000
Generated2026-10-09 18:38 UTC · before kickoff 2026-10-12 00:20 UTC
Seedb2c2111e · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash)
Team strengthforecast receipt total.median 47 / margin.median -1 (nfl-regular-season-public-v1@v2) · calibrated means ATL 23 / BAL 24.08
Availabilityinjuries@2026-10-09T18:36:32Z+rosters@2026-10-09T18:36:32Z
MarketNot used as an input
Receiptnfl-sim-v2:401872993:487a51e31ff48f36

Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.