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Educational analyticsNot betting advice · research use only.
GameTime Picks

NFL · CLE @ NYJ · Simulation

Cleveland Browns at New York Jets

Simulation · experimental · 10,000 coherent game paths

Simulation V2 · experimental · how to read this page

Each run is one internally consistent possible game: drives, plays, player stats and points all add up inside that run. The numbers below summarise all 10,000 simulated games.

This is a separate, experimental engine, not our main forecast. It is not independent of it: each team's scoring level is set so the simulated average total and margin match the Game Time Forecast's expected total and margin. It has not been shown to be more accurate than the Game Time Forecast: on held-out past games its win chances scored slightly worse. It is shown for exploration, takes no betting-market input, and feeds no pick or product. It was frozen before kickoff and is never re-run with live information.

Game Time Forecast · our main model · separate from this simulation

CLE 21 — 19 NYJ · win chance CLE 56.6% · NYJ 40.3% · total 40

A different engine, anchored to the Game Time Forecast's expected total and margin. Open the Game Time Forecast.

Game outcome · Simulation V2

58.6%CLE win in the simulated games
40.9%NYJ win in the simulated games
0.4%tie after overtime
3.3%game goes to overtime
CLE 21 – 19 NYJmedian score · averages 21.79 – 18.95
40median total · 80% of games 25–57
CLE by 3median margin · 80% range: CLE by 20 to NYJ by 15
44.7%one-score game (decided by 8 or fewer)
9.3% · 6.8%decided by exactly 3 · by exactly 7

Score distribution

Final margin: NYJ points minus CLE points (below 0 means CLE won). Bars group 3 points; the solid bar holds the median (-3). Range shown -51 to 51.
Final total points. Bars group 4 points; the solid bar holds the median (40). Range shown 0 to 100.

Each team's score

TeamLow (10th)MedianHigh (90th)Average
CLE10213421.79
NYJ7193118.95

Quarters and halves

From the same simulated games, so the quarters add up to each game's final. Overtime is shown above.

PeriodCLE median (80%)NYJ median (80%)Both teams (80%)CLE wins itNYJ wins itLevel
Q13 (0–10)3 (0–10)7 (3–17)44.6%36.0%19.4%
Q27 (0–14)6 (0–13)12 (3–21)47.0%38.8%14.1%
Q33 (0–10)3 (0–10)7 (0–17)43.1%36.1%20.8%
Q46 (0–13)3 (0–10)10 (3–20)45.3%36.8%18.0%
1st half10 (3–21)10 (0–18)20 (10–33)52.9%40.0%7.1%
2nd half10 (3–20)9 (0–17)19 (9–31)51.4%40.2%8.4%

Team box · median (80% range)

StatCLENYJ
Drives11 (9–13)11 (9–13)
Plays63 (50–76)62 (50–75)
Pass attempts33 (24–43)34 (25–44)
Completions22 (15–30)23 (16–31)
Passing yards202 (120–296)196 (116–289)
Passing TDs1 (0–3)1 (0–3)
Interceptions1 (0–2)1 (0–2)
Sacks taken2 (0–4)2 (0–4)
Rush attempts26 (18–36)25 (17–34)
Rushing yards112 (55–192)104 (50–181)
Rushing TDs1 (0–2)1 (0–2)
Field goals made2 (0–3)1 (0–3)

Touchdowns per team

Touchdowns012345+
CLE8.3%22.8%30.0%23.8%10.7%4.3%
NYJ11.7%29.3%30.8%18.5%7.4%2.3%

Players · median (80% range)

Player lines are slices of the same simulated games: in every run, receivers' catches and yards add up to their passer's, and carries add up to the team's. Volume a named player does not get goes to "Other", so nothing is forced onto a starter. Players ruled out before the simulation get no snaps.

CLE passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Deshaun Watson QB33 (24–43)22 (15–30)202 (120–296)1.40.9

CLE rushing

PlayerCarriesYardsRush TDs (avg)
Quinshon Judkins RB12 (7–18)44 (15–96)0.4
Deshaun Watson QB8 (5–13)36 (10–81)0.2
Dylan Sampson RB2 (0–4)6 (0–28)0.1
Raheim Sanders RB1 (0–3)3 (0–23)0.1

CLE receiving

PlayerTargetsCatchesYardsRec TDs (avg)
KC Concepcion WR7 (3–10)4 (2–7)32 (6–78)0.3
Denzel Boston WR5 (2–8)3 (1–6)30 (3–78)0.2
Harold Fannin Jr. TE6 (3–9)4 (2–7)31 (5–76)0.3
Quinshon Judkins RB4 (1–6)3 (1–5)18 (0–54)0.2
Jerry Jeudy WR3 (1–6)2 (0–4)15 (0–52)0.1
Raheim Sanders RB2 (1–5)2 (0–4)11 (0–43)0.1

NYJ passing

PlayerAttemptsCompletionsYardsTDs (avg)INTs (avg)
Geno Smith QB29 (21–38)20 (14–27)168 (94–256)1.00.9

NYJ rushing

PlayerCarriesYardsRush TDs (avg)
Braelon Allen RB16 (10–23)65 (26–126)0.5
Geno Smith QB5 (2–9)19 (3–53)0.1
Kene Nwangwu RB2 (0–4)3 (0–22)0.1
Isaiah Davis RB1 (0–3)1 (0–18)0.0

NYJ receiving

PlayerTargetsCatchesYardsRec TDs (avg)
Garrett Wilson WR9 (5–14)6 (3–10)50 (15–104)0.3
Kenyon Sadiq TE6 (3–9)4 (1–6)28 (4–73)0.2
Mason Taylor TE4 (2–8)3 (1–5)19 (1–56)0.2
Isaiah Williams WR4 (1–7)3 (1–5)19 (0–57)0.1
Jeremy Ruckert TE2 (1–5)2 (0–4)9 (0–40)0.1
Braelon Allen RB2 (0–4)1 (0–3)7 (0–34)0.1

Touchdown scorers

Share of simulated games in which the player scored; the first-TD scorer is the first touchdown of that same game.

PlayerTeamAnytime TD2+ TDsFirst TD of the game
Braelon Allen RBNYJ44.4%10.6%13.8%
Quinshon Judkins RBCLE43.7%10.1%13.3%
Garrett Wilson WRNYJ28.4%4.0%7.7%
KC Concepcion WRCLE27.3%3.8%7.8%
Harold Fannin Jr. TECLE22.3%2.3%6.1%
Deshaun Watson QBCLE21.2%2.3%6.0%
Denzel Boston WRCLE19.7%1.9%5.1%
Kenyon Sadiq TENYJ18.6%1.6%4.7%
Mason Taylor TENYJ15.3%1.2%4.0%
Raheim Sanders RBCLE15.0%1.0%4.0%
Jerry Jeudy WRCLE14.2%0.9%3.7%
Isaiah Williams WRNYJ13.7%0.7%3.3%
Dylan Sampson RBCLE12.4%0.5%3.3%
Geno Smith QBNYJ10.0%0.4%2.6%
Jeremy Ruckert TENYJ8.5%0.3%2.0%
Isaiah Bond WRCLE5.6%0.2%1.4%

First touchdown by team: CLE 53.9% · NYJ 45.1% · no offensive touchdown 1.0%. Defensive and special-teams touchdowns are not credited to a player.

Representative simulated games

Real runs from this batch, picked by a fixed rule and replayed from their seed. Each is one possible game, not the forecast.

Representative simulation — not the forecast median like: CLE 22 – 19 NYJ

By quarter: CLE 7 / 5 / 7 / 3 · NYJ 0 / 6 / 3 / 10

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (CLE–NYJ)
1CLE67punt320–0
1NYJ73punt890–0
1CLE82punt3130–0
1NYJ67downs690–0
1CLE41punt3-30–0
1NYJ99opp td317–0
1NYJ70punt417–0
2CLE68turnover1-17–0
2NYJ37fg miss8267–0
2CLE80punt3217–0
2NYJ71td10717–6
2CLE77punt4417–6
2NYJ99safety4-19–6
2CLE57fg63012–6
2NYJ76fg84412–9
3CLE67td56719–9
3NYJ80fg144219–12
4CLE74punt3519–12
4NYJ70punt3-419–12
4CLE68punt3019–12
4NYJ59td45919–19
4CLE69fg83422–19
4NYJ72downs41522–19
4CLE43end half11122–19
Representative simulation — not the forecast high scoring: CLE 30 – 27 NYJ

By quarter: CLE 7 / 7 / 0 / 16 · NYJ 6 / 0 / 14 / 7

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (CLE–NYJ)
1CLE73turnover10210–0
1NYJ55td7550–6
1CLE70td11707–6
1NYJ80fg miss7327–6
2CLE34punt3137–6
2NYJ99punt367–6
2CLE62punt307–6
2NYJ96downs12367–6
2CLE35td93514–6
2NYJ52td75214–13
3CLE70punt3614–13
3NYJ64turnover71114–13
3CLE50downs74014–13
3NYJ90punt73614–13
3CLE75punt3814–13
3NYJ80td38014–20
3CLE74fg74117–20
4NYJ65punt5117–20
4CLE99punt3217–20
4NYJ56punt3717–20
4CLE99opp td3017–27
4CLE61td36124–27
4NYJ65turnover21224–27
4CLE51fg94127–27
4NYJ68punt6827–27
4CLE82fg37530–27
Representative simulation — not the forecast low scoring: CLE 14 – 11 NYJ

By quarter: CLE 0 / 0 / 0 / 14 · NYJ 8 / 0 / 3 / 0

QtrOffenseStart (yds to goal)ResultPlaysYardsScore after (CLE–NYJ)
1NYJ82punt390–0
1CLE82punt300–0
1NYJ63turnover1380–0
1CLE86turnover8100–0
1NYJ43td11430–8
1CLE69punt3230–8
1NYJ97punt4240–8
2CLE77punt6200–8
2NYJ70turnover4340–8
2CLE60punt320–8
2NYJ88punt4250–8
2CLE72turnover1480–8
2NYJ89punt310–8
2CLE66turnover6440–8
2NYJ88end half3600–8
2CLE57punt3160–8
3NYJ68punt320–8
3CLE93punt660–8
3NYJ38fg770–11
3CLE73punt3240–11
3NYJ99punt320–11
3CLE35downs790–11
4NYJ74punt3-50–11
4CLE64td6647–11
4NYJ81turnover107–11
4CLE32td33214–11
4NYJ60downs154014–11
4CLE75punt31114–11
4NYJ67turnover2014–11
4CLE44end half2-114–11

Provenance

Enginenfl-drive-sim-v2 2.0.0-shadow
StatusResearch only · experimental · not promoted · not our main forecast
Runs10,000 · incoherent runs 0 of 10,000
Generated2026-10-09 18:38 UTC · before kickoff 2026-10-11 17:00 UTC
Seedb3ff1ad4 · per-run mulberry32 seeded by splitmix(baseSeed, runIndex); baseSeed = fnv1a64(engine|eventId|inputHash)
Team strengthforecast receipt total.median 40 / margin.median -2 (nfl-regular-season-public-v1@v2) · calibrated means NYJ 19 / CLE 21.1
Availabilityinjuries@2026-10-09T18:36:32Z+rosters@2026-10-09T18:36:32Z
MarketNot used as an input
Receiptnfl-sim-v2:401872983:80405a457ffa435b

Not modelled: downs and distance, penalties, timeouts, weather, kickers as players, defensive player stats, and exact final-score frequencies. Those are absent here rather than estimated. Educational and paper-only; not betting advice.